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464 | Unlucky Pirates

463 | Ahoy

Time for Trouble…

Plot Synopsis

The story so far…

NOTE: This is a basic story synopsis, and will provide spoilers. If you don’t want to be spoiled on plot twists, start at volume one.

Volume One

Start Reading at Volume One Β»
Through a series of unfortunate events, Zap finds himself being chased by some soldiers of the Galactic Earth Federation. He escapes them by stowing away on the Excelsior, a strange ship that has the ability to choose her own captain. Grontar finds him wandering the halls and holds him captive until Reona arrives and gives the order to stow him in the garbage chute until they can dump him off at the next station. Robot reveals that Excelsior has chosen Zap as her next captain, much to the dismay of the crew. While attempting to discern why Excelsior chose Zap, who has no memory of his life before three days ago, the Excelsior is attacked by the Galactic Earth Federation. In order to save them, Excelsior taps into Zap’s hidden psychic abilities and uses his power to jettison them away, but not before the ship is damaged. Unable to pilot the ship properly, Zap crashes them into the jungle planet of Vantoss. At the same time, the president of the Galactic Earth Federation appoints a mysterious figure known as the Serpent to be the leader of the Universal Psychic academy while the President’s top generals secretly plot his assassination so that they can take over the GEF.

Marooned on Vantoss and searching for help, the crew is separated and Zap is kidnapped by a group that turns out to be Resistance members. Reona clears up the misunderstanding but not before the GEF closes in on them and attacks the base, demanding they hand over Zap. Justin creates a diversion and the crew narrowly escape, but not before Reona is injured. It is then revealed that Reona is a cyborg, having lost her arm while trying to save their previous captain, Efrem who has gone missing and believed dead. Exhausted from the ordeal, Zap goes to bed where his ominous dreams reveal a little something about his past.

Volume Two

Start reading at Volume Two Β»
While the crew sleeps, Zap wakes from his horrifying dream and discovers that a giant space squid has attached itself to the ship. He fends it off without waking any of the other crew members (this is the source of Zap’s distaste for squid). Excelsior docks at Silnari and is greeted by Kasey the Stickle, the head mechanic on the station, obsessive Robot fan girl, and the woman who is going to fix Reona’s arm. While Reona and Kasey are gone, Grontar and Robot run standard maintenance on Excelsior and Zap wanders off to explore the station. As if by chance, he encounters Gunner Stryfe, a fellow psychic who claims to have been a close friend to Zap before his memory loss. At the same time, Kasey upgrades Reona’s arm with a plasma cannon. When Kasey and Reona return to Excelsior, Grontar expresses fears that Efrem may have betrayed them. Reona vehemently disagrees and Kasey attempts to smooth things over. They exit the ship in search of Zap just as he and Gunner are returning. But before they can leave smoothly, a group of GEF soldiers approaches them. Reona uses her plasma cannon for the first time, and accidentally cracks the station’s main power generator. The station is evacuated and the Excelsior blasts away just as Silnari station explodes.

Volume Three

Start reading at Volume Three Β»
After gaining Gunner and Kasey as crew members, the Excelsior intercepts a distress signal from a nearby freighter. When they arrive, they’re intercepted by an alien bounty hunter named Grivak, who reveals that something terrible has taken over the ship and killed his comrades, and the ship’s original quadrillian crew. Determined to prove he’s a good captain, Zap vows to destroy the being that attacked the ship and leads the crew further away. While they search for the creature, Grivak is attacked by the monster (a golden colored blob). The blob takes over Grivak’s body, and the new zombie-like Grivak attacks Zap. In desperation Zap’s psychic powers overtake him and he manages to free himself from Grivak so that Reona can blast the bounty hunter with her plasma cannon. The blob leaves Grivak’s body and makes an exact replica of Zap, and then pounces on the new captain. Unable to tell the difference, the crew watches in horror until a bullet from Gunner rips through the head of the clone and it reforms into a blob. Gunner uses his psychic abilities to destroy the blob and save the crew. He jeers at Zap for his inability to control his powers and tells Zap that he will retrain him. When Gunner returns to the ship, Reona follows him and during a conversation Gunner reveals that he recently saw Efrem with the assassin Naveed Catlos.

Back on the ship, Reona confesses her desire to search for Efrem and Naveed. She pleads with Zap to let them seek out a contact of Reona’s on the Rings of Luck Casino. Zap relents, hoping to make her happy. Saddened by the thought of being replaced by Efrem, Zap returns to his room and is greeted by Gunner, who begins Zap’s re-training in the psychic arts.

Far away on the GEF prison planet, Naveed Catlos, who earlier allowed herself to be taken prisoner, breaks free from her cell and releases the Galilean Satellites from their holding tanks. She asks them to join the Serpent’s efforts to destroy the GEF and the Satellites accept. A ship then crashes into the prison and Efrem reveals himself to be working with Naveed. Naveed, Efrem, and the Satellites then set out for the Rings of Luck Casino.

Volume Four (part one)

Start reading at volume four Β»
After interrogating Justin and Jason regarding the whereabouts of Zap Vexler, Commander William Haskins gives the order to schedule them for public execution. In the hallway, he is confronted for his actions by the president’s oracular advisor, Vitale. William reveals that his orders came from General Verbatim. Vitale reveals that he has swayed the President into appointing William as the new leader of the Universal Psychic Academy. William is shocked and tries to refuse, but returns with Vitale to the Earth’s Moon to take up his position.

Meanwhile, Zap and the crew of the Excelsior dock at the Rings of Luck Casino and set out in search for a woman called Demonica who worked as a waitress at the casino before Reona joined the Resistance with Efrem. While searching for Demonica, Robot convinces Zap to use his psychic powers to cheat at gambling, and the two are soon caught and taken to meet with the owner of the casino, who turns out to be Demonica. Demonica tries to seduce Zap, but is interrupted by Reona and Grontar, who barge in attempting to save Zap and Robot. Reona is embarrassed and jealous, and tells Zap off before settling down to ask Demonica what she knows about the location of Naveed Catlos. Unable to provide information, Demonica attempts to make things right and offers the crew a free stay at the casino while she searches for information. Gunner leaves the crew and breaks into the amusement park and it is soon revealed that the Serpent is also there waiting.

Volume Four (part two)

Start reading at volume four part two Β» William assesses the situation at the Academy and Vitale confesses that he has had a vision of impending destruction and darkness in the GEF. He urges William to protect the psychics at the Academy.

Back at the casino, Zap and the crew enjoy dinner and a dance, but their evening is interrupted when the emergency alarm sounds and they and the rest of the casino’s patrons are herded to the lobbies for safety. At Zap’s orders the crew sneaks away and Zap reveals to Reona that Gunner taught him how to use his powers and that he suspects that Gunner is the one behind the disturbance. The crew enter the amusement park and are immediately confronted by the Serpent, who separates Zap from the crew. Naveed appears and Reona chases after her, leaving Grontar to deal with the Satellites, who make short work of him and encase him in a suit of rock.

Zap engages the Serpent in psychic combat, though in his current state seems to be no match for the other psychic. The Serpent reveals that he’s actually Gunner, and that he and Zap were working to destroy the GEF before Zap lost his memory. Gunner vows to take Zap back with him, and they fight again, leading to a great burst of psychic energy from Zap.

At the same time, Reona confronts Naveed, proving to be a greater challenge now that she’s a cyborg and Naveed is forced to lead Reona into a funhouse to keep her close-combat advantage. Reona chases Naveed to the top floor of the funhouse, only to be confronted by Efrem, who has apparently been waiting for her. He chides at Reona for searching for him, admitting to having betrayed them earlier in order to escape his role as captain. He reveals that he is working with Naveed and the Serpent in a plan to destroy the GEF. He then uses his powers to blast her out a window.

Zap gains the upper hand against Gunner and then has an oracular flash of danger. He vows to save Reona and hurries to find her. He arrives just in time to stop Naveed from killing her. Efrem attempts to use his powers against Zap, but Zap, spurred by his desire to protect Reona, proves to be too much. Reona asks Zap to take her away and Zap agrees. Just then, a bullet blasts through Zap’s stomach and he falls to the ground. Gunner then tells Reona that he is taking Zap with them and that if she tries to follow them, he’ll kill her and torture Zap. He then throws her aside and she faints.

Grontar finally breaks free from the Satellites trap and goes to find Reona. He discovers a band of pirates in the process of kidnapping her and Robot and hurries in pursuit. He loses them in the casino, but is reunited with Kasey. Together they board Excelsior and blast of in pursuit.
Volume Five

Start reading at volume five Β» Once safely on the Excelsior, Grontar accesses the ships map in order to track Reona and Robot. Kasey is shocked to discover Zap’s light on the map, but before Kasey and Grontar can pursue him, Zap’s light fades and goes out.

At the same time, General Yago is briefed on the psychic fight that erupted on the casino. Annoyed by a lack of concrete evidence on the whereabouts of fugitives the Serpent and the Falcon, he is interrupted by news from General Verbatim that another GEF outpost has fallen and that the computer virus has spread further into the GEF’s systems.

Later, en route to Reona, Grontar and Kasey try to piece together what has happened. Grontar muses that Zap could have been working with Gunner and responds to Kasey’s protests by reminding her that the Zap they knew as captain had no memory of who he was before he came to them. Kasey’s distress beacon sounds and the two rush to the bridge just in time to see Excelsior change directions from Reona in order to take them to rescue Justin and Jason, who are slated for execution by the GEF.

At the Universal Psychic Academy, William stops the crowning of new psychics and admits to Vitale that he no longer trusts the GEF’s intentions, but that he won’t be able to stall General Verbatim from seizing control of the Psychic Army for much longer. William and Vitale engage in a game of Pakko where William notices that something his wrong. Vitale admits that he is soon to die and at that moment the door swings open to reveal a bandaged and bloody Zap, fit with a psychic controller. Gunner follows soon after, flanked by Naveed and Efrem and without much ado kills Vitale and takes control of William’s body.

After sending Efrem to dispose of Vitale’s body, Gunner orders Naveed to retrieve “the first ship.” On Aquaria, Reona wakes up with Robot in the storage room of what turns out to be the pirates spaceship, The Ebony Duck. The pirates turn out to be fairly nice buccaneers and their Captain, Holly Kidson, promises to help Reona rescue Zap if Reona and Robot help rescue her dad from the Aquarians.

For more information on the plot and characters, check out the cast pages.

UNIVERSE

Zap! is set in the far future during a time of social and political unrest. Fifty years ago the Galactic Earth Federation was formed as a means for Earth to secure the boundaries of the Milky Way Galaxy.Β  Shortly thereafter the GEF began to expand its reach to neighboring galaxies and its power and influence grew rapidly. Nearly twenty five years ago President Jacob Billings assumed power and the GEF increased what its critics labeled its ‘hostile takeover’ of planets and systems. Shorty after Billings’ administration was established rebel factions began to develop in order to assist planets in resisting takeover by the GEF. Once the Resistance became a formal organization the President labeled them a terrorist organization.

Important Races

Psychics

Though Psychics can be of any race there are a number of people who consider the psychics to be the next step in sentient evolution. The psychic phenomenon seems to be fairly new, leaving society struggling to understand them.

Stickles

The Stickles are a race of humanoids from a series of engineered planets, currently Sticklebat 7. They have an affinity for technology and are known for their faulty, often explosive inventions (so much so that many businesses that employ Stickles are required to carry Stickle Insurance). Stickles tend to have bushy fawn colored hair, tails, and range from seven to nine feet in height.

Quadrillians

Quadrillians are a race of tribal people from Quadrilla. They are known for their brute strength, four arms and thick skin. Quadrilla is considered a developing planet. Quadrillians tend to be anti-social with other races. They tend to be gray in color, though this can range from nearly black to nearly white in hue and are covered with thick dark hair that ranges from ruddy brown to black.

Tractans

The Tractans are the asexual bipedal race of the planet Tracta. They have two horns and large bat-like wings and possess the power of flight on their planet, which has a lower gravitational force than Earth. Tracta is currently occupied by the GEF.

Plutonians

Plutonians are humans born on Pluto, Earth’s first fully successful terra forming venture. The pleasant temperatures on Pluto have made it into an oasis for wealthy military families. Family lineage is very important to Plutonians, who don family crests as facial tattoos around the eyes and cheeks. The racial slur “dog” developed as an insult to Plutonians for their service to the GEF.

Felinians

The Felinians earned their name due to their overwhelming resemblance to cats, though many Felinians prefer to be called by their native term, the Ankan. The Felinians are a highly classicist society and slavery is still known to be a prevalent practice. Felinians have sharper reflexes than many races and for this reason are known to train and sell slaves as assassins.

Holarans

The Holaran are a race of green humanoids not particularly known for agression, though the most famous group of bounty hunters in several galaxies hail from Holares. Holarans are a medium-sized species, ranging from six to eight feet in height. They are known for their flexibility and possess a vascular, reproductive and digestive system wholly different from humans.

Aquarians

An ancient race of fish-like people with limited psychic abilities.

Important Places

Vantoss

A jungle planet, the Resistance had a base on Vantoss until the GEF chased Zap and the crew there and raided the base.

Silnari

A space station where Kasey worked as head mechanic until a power cell meltdown (caused by a misfire from Reona’s arm cannon) destroyed it.

Rings of Luck Casino

A space station turned Casino and run by Demonica Altiris. The casino features many fine restaurants and an amusement park, as well as shopping and casino games. Reona worked there as a waitress before joining the Resistance with Efrem.

Aquaria

A planet in the Julet system, Aquaria is covered in water and occupied by a race of psychic fish people known as Aquarians.

Earth’s Moon

A failed terra forming venture causes it to rain nearly constantly on Earth’s Moon. The GEF have used the Moon as the location of the Universal Psychic Academy.

ART GALLERY

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FANART

Latest fanart to the top left.

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F.A.Q.

General FAQ’s
The questions we get over and over:

Q. When does Zap! update?
A. Zap! updates without fail every Monday. Sometimes there’s an extra comic on Thursday, but a notice and news post will always go up in advance, so be sure to watch for them!

Q. Who makes this thing?
A. Zap! is a collaborative effort that was created and written by Chris Layfield and Pascalle Lepas with Pascalle providing the illustrations.

Art FAQ’S

Pascalle’s most frequently asked questions about the art in Zap!

Q. What do you use to make your lines? Is it pencil or ink?
A. I ink all the pages with Rapidograph Technical Pens by Koh-I-Noor. They’re available in sets and in a varitey of sizes. I use .25 and .35 the most for the comic. UPDATE: Recently I have started inking the comics digitally on a wacom cintiq tablet using a 3px pencil on a 600 dpi 11×14 file.

Q. What programs do you use to color the comic?
A. I use photoshop and paint shop pro. It’s pretty standard coloring. I don’t have any crazy filters or plug-ins. It’s pretty much all paint bucket tool, lasso tool, airbrush and, you know, ten to fifteen hours.

Q. Do you take commissions?
A. Nope. I work all day with computers, and when I get home, I really just want to draw for myself. Thanks for the offer, though!

Q. Why don’t you update more?
A. I don’t do this comic for a living, I work on it during my spare time after I get home from my real job. Each page takes between ten to fifteen hours to complete and because it doesn’t make me any money, I don’t really see any reason to dump ALL my free time into it. If you want more comic, support the comic! Donate, buy a book, or whatever. Make it worth my while to pour all of my time into it, otherwise please enjoy the free entertainment and stop asking for more comics. Demanding I throw my life away so that you can have more stuff for free does kind of make me want to punch people.

Q. Would you update more if you could?
A. Of course! Making comics for a living is my dream! I’d love to put up three or more comics in a week. As soon as it becomes financially possible for me to live off my comics, I’m totally there. You can help by supporting this comic through book purchases, donation wallpapers and just telling your friends or reading the archives again. If you want more Zap! its up to you guys to help me get there.

Q. What fonts do you use for the comic?
A. Digital Strip is the main lettering typeface used in the comic. You can download it and other fine typefaces at blam bot.

CAST

The Main Cast

Zap Vexler – Confused Captain

Age: appears to be in his mid twenties.
Species: Human/Psychic
Sex: Male
Hair: Blond
Occupation: Captain of the Excelsior, possibly previously a mad scientist.
Without a past to cling to, Zap quickly forms bonds with those around him. Kind, loyal, and nieve, the substitute captain of the Excelsior is fiercely protective of his new friends.Zap’s memory was apparently erased by Naveed Catlos in what seemed to be an act of vengance against Gunner Stryfe. Though details regarding the incident remain sketchy, it is clear that Naveed had a pivotal role in the fiasco that led to Zap becoming the captain of the Excelsior.

Reona Lightstar – Has an Arm Cannon

Age: 25
Species: Human
Sex: Female
Hair: Red
Occupation: First Mate on the Excelsior.
Info:Though she acts tough, Reona is often secretly troubled by the turmoil of the world around her. She was drawn to Efrem for his confidence and soon followed him to the Resistance even though she lacked training as a fighter. Spunky and determined not to be a burden, Reona quickly learned to use a laser pistol and pilot a ship. Kasey the Stickle equipped Reona with a mechanical gun-arm after Reona lost her arm in a fight with Naveed Catlos.

Gunner Stryfe – Kind of a Douche, but, like, sexy

Age: appears to be in his mid twenties.
Species: Human/Psychic
Sex: Male
Hair: Purple
Occupation: Previously employed by the GEF, currently heading a terrorist movement against non-psychics.
Gunner’s specialty lies in telekenesis. He is able to manipulate objects and even people by using his mind. Quiet and observant, Gunner keeps the majority of his thoughts private. His main concern has been to retrieve his childhood friend Zap so that they can resume their plans of controlling the psychic army amassed by the GEF under Gunner’s instructions as the Serpent.

Grontar Grott – Hairy with Four Arms

Age: 78
Species: Quadrillian
Sex: Male
Hair: Black
Occupation: Mechanic
Info: Grontar serves as Excelsior’s head mechanic. He is overly brash and quickly resorts to violence. A fairly young Quadrillian, who is a native to Quadrillia and its customs, Grontar is idealistic and loyal to those he respects. Grontar harbors great respect for the Excelsior’s previous captain Efrem Nutari and sees Zap as an incompetant upstart. His hatred of Zap fades to general annoyance once he realizes how far Zap would go to protect Reona.

Kasey the Stickle – Sexy Mechanic!

Age: 64
Species: Stickle
Sex: Female
Hair: Blond
Occupation: Head Mechanic on Silnari Station
A devoted member of the Resistance, Kasey has always been willing to help where she can. She developed the plasma cannon technology that powers Reona’s arm cannon. The cannon is, to date, the only known Stickle invention to function properly. Kasey remains transfixed with Robot, having never seen more advanced AI in all her travels and constantly berates him with affection.

Robot – XR743-9Q – Attitude Problem

Build: Universal Navigation Droid
Sex: programmed male personality
Color: Blue with yellow light panels
Occupation: Ship Translator
Info: Usually either the butt of a joke or the cause of one, XR-7439-Q translates what Excelsior says for the non-robotic crew members. Named “Robot” by Zap, XR-7439-Q has a sarcastic streak a mile wide and a very lazy demeanor most of the time. Despite this behavior and his apparent dislike for almost everyone, he DOES have a softer side. This is seen in his touching moments with his newest and truest love, Excelsior itself.Not much is known about where Robot came from. He was brought to the Resistance by the crew of a ship called the Hard Luck and was quickly assigned to the Excelsior.

Naveed Catlos – Takes a Cat to be a Bitch

Age: 29
Species: Felinian
Sex: Female
Hair: Silver and white
Info: Naveed is a skilled killer with a quick temper. She delights in being in control of a situation and stalking her prey.At Gunner’s urgings, Naveed found employ under the GEF as an assassin. She was often dispatched to target planets to kill political or social leaders who were spear-heading efforts against GEF control. Under GEF employ Naveed was granted access to GEF secrets including sensitive information and secret locations of classified GEF compounds. She fed her information to Gunner, who used it to build his plans against the government.

The Supporting Cast

Efrem Nutari – Everyone Hates Him

Age: 26
Species: Human
Sex: Male
Hair: Brown
Occupation: Ex-Captain of the Excelsior
Info: The previous captain before Zap, Efrem was a high ranking officer in the Resistance which allowed him to take command of the mysterious ship. After handpicking his crew, Efrem led many victories for the Galactic Resistance. After receiving orders to eliminate Naveed Catlos, Efrem and his crew were caught by surprise when Naveed attacked Reona and killed Efrem. Now that Efrem is gone, Reona, his ex lover and first mate, constantly pines for her lost love. But is he truly lost? Recent events have shown Efrem to be working under the mysterious Serpent. But is it all due to psychic crown he now wears?

William Haskins – Two-Time Orphan!

Age:30
Species:Human, from Pluto
Hair/Eyes:Black
Occupation: G.E.F. Troop Leader/Assistant Academy Supervisor of Special Projects
Info: Orphaned by war at an early age, William was adopted by the president’s psychic advisor Vitale and grew up in GEF Academies. Ever stoic and accepting of the GEF’s authority, William quickly climbed through the military’s ranks until he received a coveted commanding position under General Maximus Verbatim. At Vitale’s urging, William was promoted to Dean of the Universal Psychic Academy, where he stands as the GEF’s eyes and ears. Overseeing the Academy has brought doubt to William’s faith in the GEF and he now secretly questions the government’s intentions.

Holly Kidson – Plucky Pirate

Age: 24
Race: Human
Hair: Brown
Eyes: Blue
Occupation: Pirate Captain of the Ebony Duck
Despite her diminutive stature, Holly has no problem getting what she wants. She’s a proud and capable captain and her crew follows her loyally. She lives by the pirate mantra of ‘Steal first, ask later.’

Inman – Murder Circus

Age:37
Race:Human
Eyes/Hair: Black
Affable and cheerful, Inman handles mechanical maintenance on the Ebony Duck. He is one of Holly Kidson’s right-hand men. Before joining Holly and her father as pirates, Inman traveled with a circus as a contortionist. His weapon of choice is the dagger.

Scherzer – This Guy’s Big

Age:35
Race: Human
Eyes: Blue
Hair: none
Before being rescued by Holly’s father, Scherzer was a slave for a company that mines raw elements to the GEF. Scherzer values his freedom and the pirate way of life and will fight to protect it from the GEF.

Justin Smith – Has Morals

Age: 28
Species: Human
Sex: Male
Hair: Blond
Occupation: High Ranking Resistance Member
Info: Justin is somewhat of a posterboy for the Galactic Resistance. He was an original member of the Resistance Council but has since resigned from his position to take a more practical approach to the situation. His last known assignment is considered Top Secret and is deep undercover spying on a remote G.E.F. installation on a forested planet. However, Justin was captured in the GEF attack on the base and is currently being interrogated. Justin is also a very close friend with the recently deceased Efrem.

Jason Wilkins – Drinks A Lot

Age: 21
Species: Human
Sex: Male
Hair: Light Brown
Occupation: Resistance Member
Info: Jason is a low ranking member of the resistance who enjoys a good drink more often than not. This drunk loves to read William Shakespeare and drink Jack Daniels. He does however play an important part in our story as he is the one who inadvertently pointed out Zap to a GEF officer as resistance spy (even though Zap was not at the time). Zap, as you could imagine, hates Jason with a passion, but Jason has a way of getting out of tough spots. Of course, he’s being held prisoner alongside his superior, Justin.

Vitale – Sort of an Obi Wan, only a Frog

Occupation: Oracular Advisor to the President
Info: Vitale is a powerful psychic in service to the GEF. He adopted and raised William Haskins after the officer was orphaned as a boy and taught the young Plutonian to respect life in all its forms. Kind and universally empathetic, Vitale searches for a future that is beneficial to all living creatures. He is responsible for William’s appointment to Supervisor over the Academy. Recently, Vitale has been plagued by visions of an overpowering, ancient darkness.

President Jacob Billings – Bungling

Age: 56
Species: Human
Sex: Male
Hair: Grey… with a comb over
Occupation: President of the Galactic Earth Federation
Info: President Billings is the driving force behind the Galactic Earth Federation’s increased number of annexed solar systems… at least as far as the public is concerned. Billings is actually more of a bumbling fool who is being played like a puppet by his two right hand men, Feonix and Maximus. A miser who loves money, Billings can be convinced to follow any campaign where money is the core motivation.

Maximus Verbatim – Has a Metal Eyepatch

Age: 35
Species: Martian
Sex: Male
Hair: Green
Occupation: General of Surface Vehicles and Infantry
Info: A Human born on the war-torn territory of Mars, Maximus Verbatim quickly became accustomed to the terrors of battle and at a very young age proved himself a successful and ruthless leader. Second only to Billings himself, Maximus has a strong ambition for power and will do anything to get it.

Feonix Yago – Might be an Evil Muppet

Age: 712
Species: Tractan
Sex: Asexual
Hair: None, but he has really cool horns, right?
Occupation: General of Interstellar and Aquatic Weaponry
Info: Feonix Yago was born on the planet Tracta long before the GEF was even created. His race grants him long life among other things (such as flight and night vision). A hero among his people, Feonix has fought countless battles over the centuries for the freedom of his race. In an apparent act of treachery, Feonix submitted to Billings and the GEF without a fight. Now, Feonix has worked his way to the third highest position in all of the Federation and bides his time for his moment of revenge.

Grivak – He Dies!

Species: Holaran
Sex: Male
Hair: Orange
Occupation: Bounty Hunter
Info: Grivak is a member of an elite group of bounty hunters known as “The Hunters”. Our crew met Grivak on an abandoned space freighter when they answered a mysterious distress signal. Grivak, a formidible warrior, lost his teammates to a strange shape shifting alien and soon met the same fate as his comrades.

The Galilean Satellites – There’s Four

Species: Elementaro
Sex: 2 Males, 2 Females
Hair: Varies
Occupation: Former Freedom Fighters turned Guns for Hire
Info: The Satellites are the only remaining members of their species. The Elementaro race are very in tune with the elements. Their ability to manipulate their surroundings have been compared to the ever growing psychic phenomena showing up on remote worlds. When the GEF were in negotiations to annex the Elementaro homeworld, four members would not fall for Billings’ tricks. Their own people betrayed them and once the GEF had the Satellites in custody, they destroyed the planet anyway. Io, their leader controls the power of fire, Callisto controls the power of water, Gannymede controls the power of earth and Europa controls the power of wind. When Naveed broke them out of stasis, they pledged to joined Gunner in his campaign against the GEF in order to enact revenge for their murdered people.

Demonica Altiris – Seductive

Age: Unknown
Species: Tentalian
Sex: Female
Hair: Blue Tentacles
Occupation: Owner of the Rings of Luck Casino/Former Informant
Info: Once a devious informant for the Resistance, Demonica took a special interest in Reona when she worked as a cocktail waitress on the casino station known as The Rings of Luck. She introduced Reona to Efrem who was already a Resistance member at the time. After this, Demonica used her race’s unique powers to win the devotion of the former owner of the Rings of Luck Casino. After his death, he left the casino to her and she now proudly runs it.